We are seeking a talented Game Designer to join our team working on a Third-person Action Adventure MMORPG built with Unreal Engine 5. The candidate will focus on designing and prototyping the 3C (Camera, Character, Controls) and Combat Systems.
Responsibilities
- Collaborate with the design team to create and refine engaging 3C and Combat Systems.
- Prototype and implement gameplay mechanics in Unreal Engine 5 using Blueprints.
- Iterate on designs based on playtesting and feedback for optimal player experience.
- Create and maintain clear, detailed game design documents with technical specifications.
- Ensure documentation is current and accessible to the team.
- Work with other departments to seamlessly integrate 3C and combat mechanics.
- Participate in team meetings, brainstorms, and design reviews.
- Conduct playtests to evaluate mechanics and resolve design issues.
- Adapt designs to technical constraints without compromising gameplay quality.
Requirements
- 3+ years of game design experience.
- Proficiency with Unreal Engine 4/5, including hands-on experience with Blueprints.
- Knowledge of Unreal Engine’s animation system, enhanced input, and GAS is a plus.
- Strong understanding of game design principles, player psychology, and engagement.
- Experience designing complex 3C and Combat mechanics with intuitive control schemes.
- Understanding of technical implementation for designed features.
- Proficiency in rapid prototyping and iterative development within Unreal Engine.
- Familiarity with Git, Perforce, JIRA, Asana, Confluence, or Notion.
- Strong communication skills and fluency in English.
- Ability to collaborate across departments and incorporate feedback effectively.
- Passion for creating engaging gameplay experiences.
- Strong organizational skills and ability to meet deadlines.