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Game Development Trends That Faded Away in the Last 5 Years

January 24, 2025
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1. Battle Royale Clones

An illustration depicting the oversaturation of battle royale games in the market, highlighting numerous similar titles competing for player attention.

The explosive success of games like PUBG and Fortnite in the late 2010s inspired a flood of battle royale clones. From AAA studios to indie developers, everyone seemed to jump on the bandwagon, hoping to replicate the genre's success.

Why It Faded:

  • Market Oversaturation: With dozens of new battle royale games launching every year, the market quickly became overcrowded.
  • Lack of Innovation: Many clones failed to offer unique features, leaving players with little reason to switch from established titles.
  • Dominance of Giants: Games like Fortnite and Apex Legends solidified their dominance, making it difficult for new entrants to gain traction.

Lesson Learned:

Rather than chasing trends, developers must focus on creating unique, innovative experiences that stand out in competitive markets.

2. Blockchain Games Without Substance

A graphic showing the decline of blockchain-based games that prioritized monetization over engaging gameplay, leading to decreased player interest.

Blockchain gaming surged in popularity with promises of decentralization, true ownership, and play-to-earn (P2E) models. However, many early blockchain games focused more on monetization than gameplay, resulting in shallow experiences.

Why It Faded:

  • Gameplay Neglect: Players quickly lost interest in games that felt more like financial platforms than engaging entertainment.
  • Regulatory Scrutiny: Unclear laws surrounding NFTs and cryptocurrencies led to hesitancy among developers and players.
  • Market Volatility: Fluctuating crypto values and skepticism about NFTs caused player enthusiasm to wane.

Lesson Learned:

Blockchain games must prioritize gameplay first, using technology as a tool to enhance experiences rather than as a primary selling point.

3. Live Service Overload

An image illustrating the overwhelming number of live service games, emphasizing player fatigue due to constant updates and monetization efforts.

The live service model, offering ongoing updates and monetization, became the go-to approach for many studios. While some games thrived with this model (Fortnite, Destiny 2), others struggled to maintain consistent player engagement.

Why It Faded:

  • Player Fatigue: Constant updates and monetization pushes led to burnout among players.
  • Resource-Intensive: Maintaining live service games requires significant resources, and not all studios could sustain the model.
  • Failure to Retain Audiences: Games that failed to deliver meaningful content updates quickly lost their player bases.

Lesson Learned:

Live service games need well-thought-out content plans and sustainable player engagement strategies to succeed long-term.

4. Loot Boxes

A visual representation of the controversy surrounding loot boxes, highlighting regulatory actions and player backlash against perceived gambling mechanics.

Loot boxes were once a staple of game monetization, offering randomized rewards for real or in-game currency. While they generated massive revenue, backlash over their impact on gameplay and associations with gambling led to their decline.

Why It Faded:

  • Regulatory Crackdowns: Countries like Belgium and the Netherlands banned loot boxes, classifying them as gambling.
  • Player Backlash: Players criticized loot boxes for creating pay-to-win mechanics and exploiting addictive behaviors.
  • Industry Reputation: High-profile controversies (e.g., Star Wars Battlefront II) pushed studios to abandon the practice.

Lesson Learned:

Transparency and fairness are key in monetization strategies, and alternative methods like battle passes have gained favor among players.

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5. VR as the Next Big Thing

An image showcasing the initial hype and subsequent decline of virtual reality in gaming, noting challenges like high hardware costs and limited content.

Virtual reality (VR) was once hailed as the future of gaming, with promises of fully immersive experiences. While VR has found its niche, it hasn’t reached the mass adoption levels many predicted.

Why It Faded:

  • Hardware Costs: VR headsets remained expensive, limiting accessibility for mainstream audiences.
  • Content Gaps: The lack of high-quality, must-play VR games hindered the platform’s growth.
  • Comfort Issues: Motion sickness and physical discomfort deterred some players.

Lesson Learned:

VR’s potential lies in focused applications and gradual adoption rather than forcing it as a universal gaming standard.

6. Motion Controls in Non-VR Games

An illustration of the rise and fall of motion controls in non-VR games, indicating issues like limited gameplay depth and technological constraints.

Motion controls gained popularity during the Wii era and saw continued use with devices like PlayStation Move and Kinect. However, their novelty wore off as developers struggled to find meaningful gameplay applications.

Why It Faded:

  • Limited Gameplay Depth: Many motion-controlled games relied on gimmicks rather than substantive mechanics.
  • Technological Constraints: Inconsistent tracking and latency issues frustrated players.
  • Shift in Player Preferences: Traditional controllers remained the preferred input method for most gamers.

Lesson Learned:

Technology-driven mechanics need to offer genuine value to players, enhancing gameplay rather than serving as a novelty.

7. Single-Player Games Are Dead (Spoiler: They’re Not)

A symbolic image of a lone figure gazing at a fiery sunset over a misty city, representing the end of outdated game development trends and the emergence of new possibilities in the gaming industry.

For a brief period, some industry voices declared that single-player games were obsolete, replaced by multiplayer and live service models. However, this prediction proved entirely wrong.

Why It Faded:

  • Player Demand: Games like The Witcher 3, God of War, and Elden Ring demonstrated the enduring appeal of rich, single-player experiences.
  • Narrative Depth: Players continue to value storytelling and immersion that multiplayer games often lack.
  • Monetization Flexibility: Single-player games have adapted with DLCs, expansions, and premium editions.

Lesson Learned:

Single-player games remain a cornerstone of the industry, highlighting the importance of catering to diverse player preferences.

Conclusion

The trends that faded over the past five years reflect the fast-paced, ever-changing nature of the gaming industry. While some ideas lost traction due to market oversaturation or poor execution, others revealed valuable lessons about player preferences and industry dynamics.

For developers, the key takeaway is clear: innovate thoughtfully, listen to your audience, and prioritize quality over chasing trends. By focusing on delivering meaningful experiences, studios can create games that resonate with players and stand the test of time.

At GS Studio, we specialize in helping developers navigate these industry shifts and create games that succeed in a competitive market. Whether you’re exploring new ideas or refining your existing concepts, we’re here to help.

Let’s build the future of gaming together—contact us today!

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Michał Kulinicz
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